While I am waiting for him, I am experimenting with the new light features in Unreal Engine 4.5.1.

Look at the soft shadows. That's just great. But I still don't know what the best way to lit the whole game is. I'm also not sure about the creation of the environment and UV (for textures and lightmaps). That's why I also looking for an environment artist.
So if you want to help me with that or with programming (C++ or Blueprint) than just check the contact tab on the top of the site. You will find my Email address there. I would be more than happy to find more people for AWHA. It would make the whole process faster than it is now. And well, it's slow now! But don't get me wrong, I want to make a good quality game and take my time for that. It just don't work out very well now.
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